activity
20202025
most citedCityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

8 citations · 11 across the 8 of their papers we have counts for

collaborators

9 papers

cs.CV2025

GSPlane: Concise and Accurate Planar Reconstruction via Structured Representation

Ruitong Gan, Junran Peng, Yang Liu +3

Planes are fundamental primitives of 3D sences, especially in man-made environments such as indoor spaces and urban streets. Representing these planes in a structured and parameter…

cs.CV2025

VGGT-X: When VGGT Meets Dense Novel View Synthesis

Yang Liu, Chuanchen Luo, Zimo Tang +2

We study the problem of applying 3D Foundation Models (3DFMs) to dense Novel View Synthesis (NVS). Despite significant progress in Novel View Synthesis powered by NeRF and 3DGS, cu…

cs.GR2025

GaussianVAE: Adaptive Learning Dynamics of 3D Gaussians for High-Fidelity Super-Resolution

Shuja Khalid, Mohamed Ibrahim, Yang Liu

We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamen…

cs.CV2025

TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer

Yang Liu, Chuanchen Luo, Zimo Tang +6

Illumination and texture editing are critical dimensions for world-to-world transfer, which is valuable for applications including sim2real and real2real visual data scaling up for…

cs.CV2025

End-to-End Driving with Online Trajectory Evaluation via BEV World Model

Yingyan Li, Yuqi Wang, Yang Liu +3

End-to-end autonomous driving has achieved remarkable progress by integrating perception, prediction, and planning into a fully differentiable framework. Yet, to fully realize its…

cs.CV2024★ 3 cited

CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes

Yang Liu, Chuanchen Luo, Zhongkai Mao +2

Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately represent…

cs.CV2024★ 8 cited

CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

Yang Liu, He Guan, Chuanchen Luo +4

The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-…

eess.IV2024

LoLiSRFlow: Joint Single Image Low-light Enhancement and Super-resolution via Cross-scale Transformer-based Conditional Flow

Ziyu Yue, Jiaxin Gao, Sihan Xie +2

The visibility of real-world images is often limited by both low-light and low-resolution, however, these issues are only addressed in the literature through Low-Light Enhancement…

cs.CV2020

Physics-based Shading Reconstruction for Intrinsic Image Decomposition

Anil S. Baslamisli, Yang Liu, Sezer Karaoglu +1

We investigate the use of photometric invariance and deep learning to compute intrinsic images (albedo and shading). We propose albedo and shading gradient descriptors which are de…