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cs.HC2025
From Brick to Click: Comparing LEGO Building in Virtual Reality and the Physical World
Viktorija Paneva, Maximilian David, Jörg Müller
We present a comparative study of building with LEGO in three environments: the physical world, a Virtual Reality (VR) counterpart, and a VR setting enhanced with "superpowers". Th…
cs.HC2024
Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings
Leonardo Pavanatto, Verena Biener, Jennifer Chandran +11
Although access to sufficient screen space is crucial to knowledge work, workers often find themselves with limited access to display infrastructure in remote or public settings. W…
cs.HC2024
SIM2VR: Towards Automated Biomechanical Testing in VR
Florian Fischer, Aleksi Ikkala, Markus Klar +6
Automated biomechanical testing has great potential for the development of VR applications, as initial insights into user behaviour can be gained in silico early in the design proc…