activity
20162026
most citedPlaying Atari Games with Deep Reinforcement Learning and Human Checkpoint Replay

76 citations · 112 across the 30 of their papers we have counts for

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Showing 2026Show all

9 papers · 1 filter

cs.CL2026

GAW-PO: Preference Optimization with Gradient-Aligned Token Weights

Andreea Dutulescu, Stefan Ruseti, Mihai Masala +2

Most preference optimization methods, such as Direct Preference Optimization (DPO), apply preference supervision at the response level, although autoregressive language models are…

cs.CL2026

Large Language Models for Programming: Actually Fixing or Reimplementing Incorrect Code?

Alexandru Stefan Stoica, Traian Rebedea, Marian Cristian Mihaescu

Recent studies have shown that Large Language Models can effectively solve problems and fix bugs in diverse programming environments, including competitive programming. Existing ap…

cs.CL2026

Paved with True Intents: Intent-Aware Training Improves LLM Safety Classification Across Training Regimes

Jeremias Ferrao, Niclas Müller-Hof, Iustin Sîrbu +2

We argue that safety classifiers should model user intent as an explicit signal between the prompt and the final label. To study this, we introduce AIMS, a human-annotated dataset…

cs.CR2026

Defenses & Enablers For Skill Injection Attacks on Terminal Based Agents

Yoshinari Fujinuma, Varun Gangal, Traian Rebedea +4

Large language model (LLM) agents increasingly rely on reusable skills i.e. documents describing task-specific procedures. However, this introduces a new attack surface for agents…

cs.CL2026

"Înţelegi Româneşte?'' A Recipe for Romanian Vision-Language Models

Mihai Masala, Marius Leordeanu, Mihai Dascalu +1

Vision-Language Models (VLMs) largely follow the text-only LLM trajectory, excelling on English benchmarks but sharply degrading on low-resource languages, where neither large-scal…

cs.SE2026

SmellBench: Evaluating LLM Agents on Architectural Code Smell Repair

Ion George Dinu, Marian Cristian Mihăescu, Traian Rebedea

Architectural code smells erode software maintainability and are costly to repair manually, yet unlike localized bugs, they require cross-module reasoning about design intent that…

cs.CR2026

Training a General Purpose Automated Red Teaming Model

Aishwarya Padmakumar, Leon Derczynski, Traian Rebedea +1

Automated methods for red teaming LLMs are an important tool to identify LLM vulnerabilities that may not be covered in static benchmarks, allowing for more thorough probing. They…

cs.LG2026

Nemotron 3 Super: Open, Efficient Mixture-of-Experts Hybrid Mamba-Transformer Model for Agentic Reasoning

NVIDIA, :, Aakshita Chandiramani +544

We describe the pre-training, post-training, and quantization of Nemotron 3 Super, a 120 billion (active 12 billion) parameter hybrid Mamba-Attention Mixture-of-Experts model. Nemo…

cs.LG2026★ 2 cited

Complexity-based code embeddings

Rares Folea, Radu Iacob, Emil Slusanschi +1

This paper presents a generic method for transforming the source code of various algorithms to numerical embeddings, by dynamically analysing the behaviour of computer programs aga…