3 papers
cs.CV2025
LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming
Yuang Shi, Géraldine Morin, Simone Gasparini +1
The rise of Extended Reality (XR) requires efficient streaming of 3D online worlds, challenging current 3DGS representations to adapt to bandwidth-constrained environments. This pa…
cs.CV2025
Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes
Yuang Shi, Simone Gasparini, Géraldine Morin +2
3D Gaussian Splatting (3DGS) has emerged as a promising representation for photorealistic rendering of 3D scenes. However, its high storage requirements pose significant challenges…
cs.CV2024
LineGS : 3D Line Segment Representation on 3D Gaussian Splatting
Chenggang Yang, Yuang Shi
Abstract representations of 3D scenes play a crucial role in computer vision, enabling a wide range of applications such as mapping, localization, surface reconstruction, and even…