21 citations · 40 across the 5 of their papers we have counts for
5 papers
Cooperative Multi-agent Approach for Automated Computer Game Testing
Samira Shirzadeh-hajimahmood, I. S. W. B. Prasteya, Mehdi Dastani +1
Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequen…
An Online Agent-Based Search Approach in Automated Computer Game Testing with Model Construction
Samira Shirzadehhajimahmood, I. S. W. B. Prasetya, Frank Dignum +1
The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction spac…
An Agent-based Approach to Automated Game Testing: an Experience Report
I. S. W. B. Prasetya, Fernando Pastor Ricós, Fitsum Kifetew +8
Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for…
An Agent-based Architecture for AI-Enhanced Automated Testing for XR Systems, a Short Paper
I. S. W. B. Prasetya, Samira Shirzadehhajimahmood, Saba Gholizadeh Ansari +2
This short paper presents an architectural overview of an agent-based framework called iv4XR for automated testing that is currently under development by an H2020 project with the…
Navigation and Exploration in 3D-Game Automated Play Testing
I. S. W. B. Prasetya, Maurin Voshol, Tom Tanis +11
To enable automated software testing, the ability to automatically navigate to a state of interest and to explore all, or at least sufficient number of, instances of such a state i…