activity
20202022
most citedAn Agent-based Approach to Automated Game Testing: an Experience Report

21 citations · 40 across the 4 of their papers we have counts for

collaborators

5 papers

cs.SE2022

An Online Agent-Based Search Approach in Automated Computer Game Testing with Model Construction

Samira Shirzadehhajimahmood, I. S. W. B. Prasetya, Frank Dignum +1

The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction spac…

cs.SE202221 cited

An Agent-based Approach to Automated Game Testing: an Experience Report

I. S. W. B. Prasetya, Fernando Pastor Ricós, Fitsum Kifetew +8

Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for…

cs.SE2021

An Appraisal Transition System for Event-driven Emotions in Agent-based Player Experience Testing

Saba Gholizadeh Ansari, I. S. W. B. Prasetya, Mehdi Dastani +2

Player experience (PX) evaluation has become a field of interest in the game industry. Several manual PX techniques have been introduced to assist developers to understand and eval…

cs.SE20214 cited

An Agent-based Architecture for AI-Enhanced Automated Testing for XR Systems, a Short Paper

I. S. W. B. Prasetya, Samira Shirzadehhajimahmood, Saba Gholizadeh Ansari +2

This short paper presents an architectural overview of an agent-based framework called iv4XR for automated testing that is currently under development by an H2020 project with the…

cs.SE202015 cited

Navigation and Exploration in 3D-Game Automated Play Testing

I. S. W. B. Prasetya, Maurin Voshol, Tom Tanis +11

To enable automated software testing, the ability to automatically navigate to a state of interest and to explore all, or at least sufficient number of, instances of such a state i…