41 citations · 49 across the 18 of their papers we have counts for
18 papers
VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement
Haotian Mao, Yuhan Huang, Jiatao Lin +8
We present VoxScene, a novel anchor-conditioned voxel diffusion framework tailored for 3D scene synthesis. Current data-driven layout generation techniques typically rely on boundi…
Learning-guided Kansa collocation for forward and inverse PDEs beyond linearity
Zheyuan Hu, Weitao Chen, Cengiz Öztireli +2
Partial Differential Equations are precise in modelling the physical, biological and graphical phenomena. However, the numerical methods suffer from the curse of dimensionality, hi…
PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesis
Zhilin Guo, Jing Yang, Kyle Fogarty +9
Digitizing humans and synthesizing photorealistic avatars with explicit 3D pose and camera controls are central to VR, telepresence, and entertainment. Existing skinning-based work…
Quartet of Diffusions: Structure-Aware Point Cloud Generation through Part and Symmetry Guidance
Chenliang Zhou, Fangcheng Zhong, Weihao Xia +3
We introduce the Quartet of Diffusions, a structure-aware point cloud generation framework that explicitly models part composition and symmetry. Unlike prior methods that treat sha…
LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans
Zhening Huang, Xiaoyang Wu, Fangcheng Zhong +3
We propose LiteReality, a novel pipeline that converts RGB-D scans of indoor environments into compact, realistic, and interactive 3D virtual replicas. LiteReality not only reconst…
Physically Based Neural Bidirectional Reflectance Distribution Function
Chenliang Zhou, Alejandro Sztrajman, Gilles Rainer +6
We introduce the physically based neural bidirectional reflectance distribution function (PBNBRDF), a novel, continuous representation for material appearance based on neural field…