activity
20202026
most citedDNeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video

41 citations · 49 across the 18 of their papers we have counts for

collaborators

18 papers

cs.GR2026

VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement

Haotian Mao, Yuhan Huang, Jiatao Lin +8

We present VoxScene, a novel anchor-conditioned voxel diffusion framework tailored for 3D scene synthesis. Current data-driven layout generation techniques typically rely on boundi…

cs.CE2026

Learning-guided Kansa collocation for forward and inverse PDEs beyond linearity

Zheyuan Hu, Weitao Chen, Cengiz Öztireli +2

Partial Differential Equations are precise in modelling the physical, biological and graphical phenomena. However, the numerical methods suffer from the curse of dimensionality, hi…

cs.CV2026

PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesis

Zhilin Guo, Jing Yang, Kyle Fogarty +9

Digitizing humans and synthesizing photorealistic avatars with explicit 3D pose and camera controls are central to VR, telepresence, and entertainment. Existing skinning-based work…

cs.CV2026

Quartet of Diffusions: Structure-Aware Point Cloud Generation through Part and Symmetry Guidance

Chenliang Zhou, Fangcheng Zhong, Weihao Xia +3

We introduce the Quartet of Diffusions, a structure-aware point cloud generation framework that explicitly models part composition and symmetry. Unlike prior methods that treat sha…

cs.CV2025

LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans

Zhening Huang, Xiaoyang Wu, Fangcheng Zhong +3

We propose LiteReality, a novel pipeline that converts RGB-D scans of indoor environments into compact, realistic, and interactive 3D virtual replicas. LiteReality not only reconst…

cs.GR2024

Physically Based Neural Bidirectional Reflectance Distribution Function

Chenliang Zhou, Alejandro Sztrajman, Gilles Rainer +6

We introduce the physically based neural bidirectional reflectance distribution function (PBNBRDF), a novel, continuous representation for material appearance based on neural field…

cs.CV2024

SYM3D: Learning Symmetric Triplanes for Better 3D-Awareness of GANs

Jing Yang, Kyle Fogarty, Fangcheng Zhong +1

Despite the growing success of 3D-aware GANs, which can be trained on 2D images to generate high-quality 3D assets, they still rely on multi-view images with camera annotations to…

cs.CV2024

Gaussian Head & Shoulders: High Fidelity Neural Upper Body Avatars with Anchor Gaussian Guided Texture Warping

Tianhao Wu, Jing Yang, Zhilin Guo +3

By equipping the most recent 3D Gaussian Splatting representation with head 3D morphable models (3DMM), existing methods manage to create head avatars with high fidelity. However,…

cs.LG2023

Differentiable Visual Computing for Inverse Problems and Machine Learning

Andrew Spielberg, Fangcheng Zhong, Konstantinos Rematas +4

Originally designed for applications in computer graphics, visual computing (VC) methods synthesize information about physical and virtual worlds, using prescribed algorithms optim…

cs.GR2023

Hypernetworks for Generalizable BRDF Representation

Fazilet Gokbudak, Alejandro Sztrajman, Chenliang Zhou +3

In this paper, we introduce a technique to estimate measured BRDFs from a sparse set of samples. Our approach offers accurate BRDF reconstructions that are generalizable to new mat…

cs.CV2023★ 1 cited

FrePolad: Frequency-Rectified Point Latent Diffusion for Point Cloud Generation

Chenliang Zhou, Fangcheng Zhong, Param Hanji +5

We propose FrePolad: frequency-rectified point latent diffusion, a point cloud generation pipeline integrating a variational autoencoder (VAE) with a denoising diffusion probabilis…

cs.CV2023★ 1 cited

ARF-Plus: Controlling Perceptual Factors in Artistic Radiance Fields for 3D Scene Stylization

Wenzhao Li, Tianhao Wu, Fangcheng Zhong +1

The radiance fields style transfer is an emerging field that has recently gained popularity as a means of 3D scene stylization, thanks to the outstanding performance of neural radi…

cs.LG2023

Neural Fields with Hard Constraints of Arbitrary Differential Order

Fangcheng Zhong, Kyle Fogarty, Param Hanji +6

While deep learning techniques have become extremely popular for solving a broad range of optimization problems, methods to enforce hard constraints during optimization, particular…

cs.CV2023

Surf: Implicit Surface Reconstruction for Semi-Transparent and Thin Objects with Decoupled Geometry and Opacity

Tianhao Wu, Hanxue Liang, Fangcheng Zhong +4

Implicit surface representations such as the signed distance function (SDF) have emerged as a promising approach for image-based surface reconstruction. However, existing optimizat…

cs.CV2022★ 1 cited

CLIP-PAE: Projection-Augmentation Embedding to Extract Relevant Features for a Disentangled, Interpretable, and Controllable Text-Guided Face Manipulation

Chenliang Zhou, Fangcheng Zhong, Cengiz Oztireli

Recently introduced Contrastive Language-Image Pre-Training (CLIP) bridges images and text by embedding them into a joint latent space. This opens the door to ample literature that…

cs.CV2022★ 41 cited

DNeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video

Tianhao Wu, Fangcheng Zhong, Andrea Tagliasacchi +2

Given a monocular video, segmenting and decoupling dynamic objects while recovering the static environment is a widely studied problem in machine intelligence. Existing solutions u…

cs.CV2022★ 5 cited

Kubric: A scalable dataset generator

Klaus Greff, Francois Belletti, Lucas Beyer +32

Data is the driving force of machine learning, with the amount and quality of training data often being more important for the performance of a system than architecture and trainin…

eess.IV2020

Noise-Aware Merging of High Dynamic Range Image Stacks without Camera Calibration

Param Hanji, Fangcheng Zhong, Rafal K. Mantiuk

A near-optimal reconstruction of the radiance of a High Dynamic Range scene from an exposure stack can be obtained by modeling the camera noise distribution. The latent radiance is…