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cs.HC2022
GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking dataset collected in virtual reality
Dillon Lohr, Samantha Aziz, Lee Friedman +1
We present GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking (ET) dataset collected at 250 Hz with an ET-enabled virtual-reality (VR) headset. GazeBaseVR comprises 5,…
cs.HC2022
Demonstrating Eye Movement Biometrics in Virtual Reality
Dillon Lohr, Saide Johnson, Samantha Aziz +1
Thanks to the eye-tracking sensors that are embedded in emerging consumer devices like the Vive Pro Eye, we demonstrate that it is feasible to deliver user authentication via eye m…
cs.CV2022
Eye Know You Too: A DenseNet Architecture for End-to-end Eye Movement Biometrics
Dillon Lohr, Oleg V Komogortsev
Eye movement biometrics (EMB) is a relatively recent behavioral biometric modality that may have the potential to become the primary authentication method in virtual- and augmented…