5 papers
Rolling Ahead Diffusion for Traffic Scene Simulation
Yunpeng Liu, Matthew Niedoba, William Harvey +3
Realistic driving simulation requires that NPCs not only mimic natural driving behaviors but also react to the behavior of other simulated agents. Recent developments in diffusion-…
Control-ITRA: Controlling the Behavior of a Driving Model
Vasileios Lioutas, Adam Scibior, Matthew Niedoba +2
Simulating realistic driving behavior is crucial for developing and testing autonomous systems in complex traffic environments. Equally important is the ability to control the beha…
Semantically Consistent Video Inpainting with Conditional Diffusion Models
Dylan Green, William Harvey, Saeid Naderiparizi +10
Current state-of-the-art methods for video inpainting typically rely on optical flow or attention-based approaches to inpaint masked regions by propagating visual information acros…
Nearest Neighbour Score Estimators for Diffusion Generative Models
Matthew Niedoba, Dylan Green, Saeid Naderiparizi +9
Score function estimation is the cornerstone of both training and sampling from diffusion generative models. Despite this fact, the most commonly used estimators are either biased…
TorchDriveEnv: A Reinforcement Learning Benchmark for Autonomous Driving with Reactive, Realistic, and Diverse Non-Playable Characters
Jonathan Wilder Lavington, Ke Zhang, Vasileios Lioutas +9
The training, testing, and deployment, of autonomous vehicles requires realistic and efficient simulators. Moreover, because of the high variability between different problems pres…