activity
20202025
most citedNeural Unsigned Distance Fields for Implicit Function Learning

31 citations · 42 across the 8 of their papers we have counts for

collaborators

11 papers

cs.CL2025

Positional Biases Shift as Inputs Approach Context Window Limits

Blerta Veseli, Julian Chibane, Mariya Toneva +1

Large Language Models (LLMs) often struggle to use information across long inputs effectively. Prior work has identified positional biases, such as the Lost in the Middle (LiM) eff…

cs.CV2024

TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions

Ilya A. Petrov, Riccardo Marin, Julian Chibane +1

Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in…

cs.CV2024

Unimotion: Unifying 3D Human Motion Synthesis and Understanding

Chuqiao Li, Julian Chibane, Yannan He +3

We introduce Unimotion, the first unified multi-task human motion model capable of both flexible motion control and frame-level motion understanding. While existing works control a…

cs.CV2023★ 2 cited

Object pop-up: Can we infer 3D objects and their poses from human interactions alone?

Ilya A. Petrov, Riccardo Marin, Julian Chibane +1

The intimate entanglement between objects affordances and human poses is of large interest, among others, for behavioural sciences, cognitive psychology, and Computer Vision commun…

cs.CV2022★ 4 cited

Box2Mask: Weakly Supervised 3D Semantic Instance Segmentation Using Bounding Boxes

Julian Chibane, Francis Engelmann, Tuan Anh Tran +1

Current 3D segmentation methods heavily rely on large-scale point-cloud datasets, which are notoriously laborious to annotate. Few attempts have been made to circumvent the need fo…

cs.CV2022

Interaction Replica: Tracking Human-Object Interaction and Scene Changes From Human Motion

Vladimir Guzov, Julian Chibane, Riccardo Marin +4

Our world is not static and humans naturally cause changes in their environments through interactions, e.g., opening doors or moving furniture. Modeling changes caused by humans is…

cs.CV2021

Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenes

Julian Chibane, Aayush Bansal, Verica Lazova +1

Recent neural view synthesis methods have achieved impressive quality and realism, surpassing classical pipelines which rely on multi-view reconstruction. State-of-the-Art methods,…

cs.CV2020★ 31 cited

Neural Unsigned Distance Fields for Implicit Function Learning

Julian Chibane, Aymen Mir, Gerard Pons-Moll

In this work we target a learnable output representation that allows continuous, high resolution outputs of arbitrary shape. Recent works represent 3D surfaces implicitly with a Ne…

cs.CV2020★ 5 cited

SHARP 2020: The 1st Shape Recovery from Partial Textured 3D Scans Challenge Results

Alexandre Saint, Anis Kacem, Kseniya Cherenkova +7

The SHApe Recovery from Partial textured 3D scans challenge, SHARP 2020, is the first edition of a challenge fostering and benchmarking methods for recovering complete textured 3D…

cs.CV2020

Implicit Feature Networks for Texture Completion from Partial 3D Data

Julian Chibane, Gerard Pons-Moll

Prior work to infer 3D texture use either texture atlases, which require uv-mappings and hence have discontinuities, or colored voxels, which are memory inefficient and limited in…

cs.CV2020

Implicit Functions in Feature Space for 3D Shape Reconstruction and Completion

Julian Chibane, Thiemo Alldieck, Gerard Pons-Moll

While many works focus on 3D reconstruction from images, in this paper, we focus on 3D shape reconstruction and completion from a variety of 3D inputs, which are deficient in some…