activity
20172026
most citedPAC Statistical Model Checking for Markov Decision Processes and Stochastic Games

51 citations · 233 across the 33 of their papers we have counts for

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8 papers · 1 filter

cs.GT2025

Sound Value Iteration for Simple Stochastic Games

Muqsit Azeem, Jan Kretinsky, Maximilian Weininger

Algorithmic analysis of Markov decision processes (MDP) and stochastic games (SG) in practice relies on value-iteration (VI) algorithms. Since basic VI does not provide guarantees…

cs.GT2024★ 1 cited

Sound Value Iteration for Simple Stochastic Games

Muqsit Azeem, Jan Kretinsky, Maximilian Weininger

Algorithmic analysis of Markov decision processes (MDP) and stochastic games (SG) in practice relies on value-iteration (VI) algorithms. Since the basic version of VI does not prov…

cs.GT2022★ 4 cited

Optimistic and Topological Value Iteration for Simple Stochastic Games

Muqsit Azeem, Alexandros Evangelidis, Jan Křetínský +2

While value iteration (VI) is a standard solution approach to simple stochastic games (SSGs), it suffered from the lack of a stopping criterion. Recently, several solutions have ap…

cs.GT2021★ 2 cited

Stochastic Games with Disjunctions of Multiple Objectives

Tobias Winkler, Maximilian Weininger

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems faci…

cs.GT2020★ 8 cited

Comparison of Algorithms for Simple Stochastic Games

Jan Křetínský, Emanuel Ramneantu, Alexander Slivinskiy +1

Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strat…

cs.GT2020★ 8 cited

Comparison of Algorithms for Simple Stochastic Games (Full Version)

Jan Kretinsky, Emanuel Ramneantu, Alexander Slivinskiy +1

Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strat…

cs.GT2020

Stochastic Games with Lexicographic Reachability-Safety Objectives

Krishnendu Chatterjee, Joost-Pieter Katoen, Maximilian Weininger +1

We study turn-based stochastic zero-sum games with lexicographic preferences over reachability and safety objectives. Stochastic games are standard models in control, verification,…

cs.GT2019★ 10 cited

Approximating Values of Generalized-Reachability Stochastic Games

Pranav Ashok, Krishnendu Chatterjee, Jan Kretinsky +2

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a…