activity
20192021
most citedSupervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

55 citations · 130 across the 6 of their papers we have counts for

collaborators

6 papers

cs.LG2021★ 1 cited

Learning Diverse Policies in MOBA Games via Macro-Goals

Yiming Gao, Bei Shi, Xueying Du +10

Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Ev…

cs.AI2020★ 42 cited

Towards Playing Full MOBA Games with Deep Reinforcement Learning

Deheng Ye, Guibin Chen, Wen Zhang +15

MOBA games, e.g., Honor of Kings, League of Legends, and Dota 2, pose grand challenges to AI systems such as multi-agent, enormous state-action space, complex action control, etc.…

cs.CL2020★ 5 cited

A Theoretical Analysis of the Repetition Problem in Text Generation

Zihao Fu, Wai Lam, Anthony Man-Cho So +1

Text generation tasks, including translation, summarization, language models, and etc. see rapid growth during recent years. Despite the remarkable achievements, the repetition pro…

cs.AI2020★ 55 cited

Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

Deheng Ye, Guibin Chen, Peilin Zhao +15

We present JueWu-SL, the first supervised-learning-based artificial intelligence (AI) program that achieves human-level performance in playing multiplayer online battle arena (MOBA…

cs.CL2020★ 2 cited

Partially-Aligned Data-to-Text Generation with Distant Supervision

Zihao Fu, Bei Shi, Wai Lam +2

The Data-to-Text task aims to generate human-readable text for describing some given structured data enabling more interpretability. However, the typical generation task is confine…

cs.AI2019★ 25 cited

Mastering Complex Control in MOBA Games with Deep Reinforcement Learning

Deheng Ye, Zhao Liu, Mingfei Sun +15

We study the reinforcement learning problem of complex action control in the Multi-player Online Battle Arena (MOBA) 1v1 games. This problem involves far more complicated state and…