2 citations · 4 across the 4 of their papers we have counts for
5 papers
AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatars
Mohit Mendiratta, Xingang Pan, Mohamed Elgharib +6
Capturing and editing full head performances enables the creation of virtual characters with various applications such as extended reality and media production. The past few years…
GVP: Generative Volumetric Primitives
Mallikarjun B R, Xingang Pan, Mohamed Elgharib +1
Advances in 3D-aware generative models have pushed the boundary of image synthesis with explicit camera control. To achieve high-resolution image synthesis, several attempts have b…
State of the Art in Dense Monocular Non-Rigid 3D Reconstruction
Edith Tretschk, Navami Kairanda, Mallikarjun B R +7
3D reconstruction of deformable (or non-rigid) scenes from a set of monocular 2D image observations is a long-standing and actively researched area of computer vision and graphics.…
Learning Complete 3D Morphable Face Models from Images and Videos
Mallikarjun B R, Ayush Tewari, Hans-Peter Seidel +2
Most 3D face reconstruction methods rely on 3D morphable models, which disentangle the space of facial deformations into identity geometry, expressions and skin reflectance. These…
PIE: Portrait Image Embedding for Semantic Control
Ayush Tewari, Mohamed Elgharib, Mallikarjun B R. +5
Editing of portrait images is a very popular and important research topic with a large variety of applications. For ease of use, control should be provided via a semantically meani…