activity
20182026
most citedCompositional Reinforcement Learning from Logical Specifications

10 citations · 16 across the 18 of their papers we have counts for

collaborators

20 papers

cs.LO2026

Certifying Almost-Sure Reachability in Unknown MDPs

S Akshay, Suguman Bansal, Gaurav Mahla

{\em Specification-Guided Reinforcement Learning (RL)} has largely concerned itself with \emph{learning} an optimal policy against a formal specification in an unknown {\em Markov…

cs.AI2026

Q-Learning for Reachability in MEC-Free MDPs

Lu-Chin Chang, Suguman Bansal

Reinforcement learning (RL) for reachability specifications is fundamental to sequential decision-making. Prior work establishes asymptotic convergence to optimal policies, but onl…

cs.AI2026

Certificate-Guided Evaluation of Reinforcement Learning Generalization

Vignesh Subramanian, Đorđe Žikelić, Suguman Bansal

This work presents a logic-driven framework to evaluate the performance of reinforcement learning (RL) algorithms in their ability to generalize to unseen tasks. Our framework defi…

cs.AI2026

Decoupled Behavioral Cloning for Scalable Inductive Generalization in RL from Specifications

Vignesh Subramanian, Subhajit Roy, Suguman Bansal

Inductive generalization is a framework for reinforcement learning (RL) generalization in which inductively related task instances admit inductively related policies. Prior work ca…

cs.LG2026

Reinforcement Learning for Reachability: Guaranteeing Asymptotic Optimality

Amogh Palasamudram, Jakub Svoboda, Suguman Bansal +1

Reinforcement learning (RL) for reachability specifications is fundamental in sequential decision-making, yet theoretical guarantees remain less explored. A recent work achieves as…

cs.LO2025

INTERLEAVE: A Faster Symbolic Algorithm for Maximal End Component Decomposition

Suguman Bansal, Ramneet Singh

This paper presents a novel symbolic algorithm for the Maximal End Component (MEC) decomposition of a Markov Decision Process (MDP). The key idea behind our algorithm INTERLEAVE is…

cs.LG2024

Inductive Generalization in Reinforcement Learning from Specifications

Vignesh Subramanian, Rohit Kushwah, Subhajit Roy +1

We present a novel inductive generalization framework for RL from logical specifications. Many interesting tasks in RL environments have a natural inductive structure. These induct…

cs.GT2023

Multi-Agent Systems with Quantitative Satisficing Goals

Senthil Rajasekaran, Suguman Bansal, Moshe Y. Vardi

In the study of reactive systems, qualitative properties are usually easier to model and analyze than quantitative properties. This is especially true in systems where mutually ben…

cs.FL2023★ 2 cited

Model Checking Strategies from Synthesis Over Finite Traces

Suguman Bansal, Yong Li, Lucas Martinelli Tabajara +2

The innovations in reactive synthesis from {\em Linear Temporal Logics over finite traces} (LTLf) will be amplified by the ability to verify the correctness of the strategies gener…

cs.GT2022★ 1 cited

Specification-Guided Learning of Nash Equilibria with High Social Welfare

Kishor Jothimurugan, Suguman Bansal, Osbert Bastani +1

Reinforcement learning has been shown to be an effective strategy for automatically training policies for challenging control problems. Focusing on non-cooperative multi-agent syst…

cs.AI2022★ 1 cited

Synthesis from Satisficing and Temporal Goals

Suguman Bansal, Lydia Kavraki, Moshe Y. Vardi +1

Reactive synthesis from high-level specifications that combine hard constraints expressed in Linear Temporal Logic LTL with soft constraints expressed by discounted-sum (DS) reward…

cs.FL2021

A Framework for Transforming Specifications in Reinforcement Learning

Rajeev Alur, Suguman Bansal, Osbert Bastani +1

Reactive synthesis algorithms allow automatic construction of policies to control an environment modeled as a Markov Decision Process (MDP) that are optimal with respect to high-le…

cs.LG2021★ 10 cited

Compositional Reinforcement Learning from Logical Specifications

Kishor Jothimurugan, Suguman Bansal, Osbert Bastani +1

We study the problem of learning control policies for complex tasks given by logical specifications. Recent approaches automatically generate a reward function from a given specifi…

cs.FL2021★ 1 cited

Adapting Behaviors via Reactive Synthesis

Gal Amram, Suguman Bansal, Dror Fried +3

In the \emph{Adapter Design Pattern}, a programmer implements a \emph{Target} interface by constructing an \emph{Adapter} that accesses an existing \emph{Adaptee} code. In this wor…

cs.FL2021

On Satisficing in Quantitative Games

Suguman Bansal, Krishnendu Chatterjee, Moshe Y. Vardi

Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. {\em Optimization} is one form of analysis. We argue that…

cs.FL2020

Automata-based Quantitative Verification

Suguman Bansal

Quantitative analysis of computing systems is an emerging area in automated formal analysis. Such properties address aspects such as costs and rewards, quality measures, resource c…

cs.PL2019

Synthesis of coordination programs from linear temporal logic

Suguman Bansal, Kedar S. Namjoshi, Yaniv Sa'ar

This paper presents a method for synthesizing a reactive program which coordinates the actions of a group of other reactive programs, so that the combined system satisfies a tempor…

cs.LO2019

Hybrid Compositional Reasoning for Reactive Synthesis from Finite-Horizon Specifications

Suguman Bansal, Yong Li, Lucas M. Tabajara +1

LTLf synthesis is the automated construction of a reactive system from a high-level description, expressed in LTLf, of its finite-horizon behavior. So far, the conversion of LTLf f…

cs.FL2018★ 1 cited

Comparator automata in quantitative verification

Suguman Bansal, Swarat Chaudhuri, Moshe Y. Vardi

The notion of comparison between system runs is fundamental in formal verification. This concept is implicitly present in the verification of qualitative systems, and is more prono…

cs.GT2018

Equilibria in Quantitative Concurrent Games

Shaull Almagor, Rajeev Alur, Suguman Bansal

Synthesis of finite-state controllers from high-level specifications in multi-agent systems can be reduced to solving multi-player concurrent games over finite graphs. The complexi…