153 citations · 432 across the 11 of their papers we have counts for
6 papers · 1 filter
Not at Home on the Range: Peer Production and the Urban/Rural Divide
Isaac Johnson, Allen Yilun Lin, Toby Jia-Jun Li +4
Wikipedia articles about places, OpenStreetMap features, and other forms of peer-produced content have become critical sources of geographic knowledge for humans and intelligent te…
Pharos: improving navigation instructions on smartwatches by including global landmarks
N. Wenig, D. Wenig, S. Ernst +3
Landmark-based navigation systems have proven benefits relative to traditional turn-by-turn systems that use street names and distances. However, one obstacle to the implementation…
SubwayPS: Towards Enabling Smartphone Positioning in Underground Public Transportation Systems
T. Stockx, B. Hecht, J. Schöning
Thanks to rapid advances in technologies like GPS and Wi-Fi positioning, smartphone users are able to determine their location almost everywhere they go. This is not true, however,…
Helping Computers Understand Geographically-Bound Activity Restrictions
M. Soll, P. Naumann, J. Schöning +2
The lack of certain types of geographic data prevents the development of location-aware technologies in a number of important domains. One such type of "unmapped" geographic data i…
Improving Interaction with Virtual Globes through Spatial Thinking: Helping Users Ask "Why?"
J. Schöning, B. Hecht, M. Raubal +3
Virtual globes have progressed from little-known technology to broadly popular software in a mere few years. We investigated this phenomenon through a survey and discovered that, w…
The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement
Ashley Colley, Jacob Thebault-Spieker, Allen Yilun Lin +10
The widespread popularity of Pokémon GO presents the first opportunity to observe the geographic effects of location-based gaming at scale. This paper reports the results of a mixe…