153 citations · 506 across the 12 of their papers we have counts for
10 papers · 1 filter
The Usability and Trustworthiness of Medical Eye Images
Daniel Diethei, Ashley Colley, Lisa Dannenberg +2
The majority of blindness is preventable, and is located in developing countries. While mHealth applications for retinal imaging in combination with affordable smartphone lens adap…
Creepy Technology: What Is It and How Do You Measure It?
Paweł W. Woźniak, Jakob Karolus, Florian Lang +4
Interactive technologies are getting closer to our bodies and permeate the infrastructure of our homes. While such technologies offer many benefits, they can also cause an initial…
Medical Selfies: Emotional Impacts and Practical Challenges
Daniel Diethei, Ashley Colley, Matilda Kalving +3
Medical images taken with mobile phones by patients, i.e. medical selfies, allow screening, monitoring and diagnosis of skin lesions. While mobile teledermatology can provide good…
Comparing Pedestrian Navigation Methods in Virtual Reality and Real Life
Gian-Luca Savino, Niklas Emanuel, Steven Kowalzik +15
Mobile navigation apps are among the most used mobile applications and are often used as a baseline to evaluate new mobile navigation technologies in field studies. As field studie…
Activity and mood-based routing for autonomous vehicles
Ankit Kariryaa, Tony Veale, Johannes Schöning
A significant amount of our daily lives is dedicated to driving, leading to an unavoidable exposure to driving-related stress. The rise of autonomous vehicles will likely lessen th…
Not at Home on the Range: Peer Production and the Urban/Rural Divide
Isaac Johnson, Allen Yilun Lin, Toby Jia-Jun Li +4
Wikipedia articles about places, OpenStreetMap features, and other forms of peer-produced content have become critical sources of geographic knowledge for humans and intelligent te…
Pharos: improving navigation instructions on smartwatches by including global landmarks
N. Wenig, D. Wenig, S. Ernst +3
Landmark-based navigation systems have proven benefits relative to traditional turn-by-turn systems that use street names and distances. However, one obstacle to the implementation…
Helping Computers Understand Geographically-Bound Activity Restrictions
M. Soll, P. Naumann, J. Schöning +2
The lack of certain types of geographic data prevents the development of location-aware technologies in a number of important domains. One such type of "unmapped" geographic data i…
Improving Interaction with Virtual Globes through Spatial Thinking: Helping Users Ask "Why?"
J. Schöning, B. Hecht, M. Raubal +3
Virtual globes have progressed from little-known technology to broadly popular software in a mere few years. We investigated this phenomenon through a survey and discovered that, w…
The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement
Ashley Colley, Jacob Thebault-Spieker, Allen Yilun Lin +10
The widespread popularity of Pokémon GO presents the first opportunity to observe the geographic effects of location-based gaming at scale. This paper reports the results of a mixe…