Showing cs.CVShow all
2 papers · 1 filter
cs.CV2025
RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes
Sicheng Yu, Chong Cheng, Yifan Zhou +2
3D Gaussian Splatting (3DGS) has become a popular solution in SLAM, as it can produce high-fidelity novel views. However, previous GS-based methods primarily target indoor scenes a…
cs.CV2024
PrevPredMap: Exploring Temporal Modeling with Previous Predictions for Online Vectorized HD Map Construction
Nan Peng, Xun Zhou, Mingming Wang +3
Temporal information is crucial for detecting occluded instances. Existing temporal representations have progressed from BEV or PV features to more compact query features. Compared…