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From the 1 of 7 linked papers with an AI index.

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7 papers

cs.RO2026

EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal

Alex Brandes, Haig Conti Georges Sajelian, Manthan Patel +11

The paper introduces EgoHTR, a dataset of egocentric 4D human motion captured in complex, unstructured terrain using wearable sensors and a portable 3D scanner, and demonstrates it…

cs.CV2026

CoMind: Understanding Collaborative Human Activity from Multiple Minds and Views

Alexey Gavryushin, Dingxi Zhang, Zhao Huang +8

Human-human collaboration is a fundamental aspect of everyday life, essential to success in a wide range of goal-directed activities from household tasks to professional teamwork.…

cs.CV2026

RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videos

Lixin Xue, Chengwei Zheng, Georgios Paschalidis +4

Reconstructing people, objects, and their interactions in 3D is a long-standing goal for intelligent systems. Often the input is RGB video from a moving camera, making the task ill…

cs.CV2026

Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On

Zhiyi Chen, Hsuan-I Ho, Tianjian Jiang +3

We introduce Gaussian Wardrobe, a novel framework to digitalize compositional 3D neural avatars from multi-view videos. Existing methods for 3D neural avatars typically treat the h…

cs.CV2025

PHD: Personalized 3D Human Body Fitting with Point Diffusion

Hsuan-I Ho, Chen Guo, Po-Chen Wu +6

We introduce PHD, a novel approach for personalized 3D human mesh recovery (HMR) and body fitting that leverages user-specific shape information to improve pose estimation accuracy…

cs.CV2025

ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos

Zetong Zhang, Manuel Kaufmann, Lixin Xue +2

Creating a photorealistic scene and human reconstruction from a single monocular in-the-wild video figures prominently in the perception of a human-centric 3D world. Recent neural…