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From the 1 of 10 linked papers with an AI index.

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20242026
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10 papers

eess.IV2026

N-O Cool-chic: reconcile fast encoding with lightweight decoding for neural image compression

Théophile Blard, Théo Ladune, Pierrick Philippe +2

The paper presents N-O Cool-chic, a neural image codec that eliminates the costly per‑image overfitting step by adding an encoder network, reducing encoding time by about 1000× whi…

eess.IV2026

Spatial Competition for Low-Complexity Learned Image Compression

Théophile Blard, Pierrick Philippe, Théo Ladune +2

Autoencoder-based image codecs achieve state-of-the-art compression performance but often incur high computational complexity, particularly at decoding time. This work introduces a…

eess.IV2026

Cool-chic 5.0: Faster Encoding and Inter-Feature Entropy Modeling for Overfitted Image Compression

Théo Ladune, Pierrick Philippe, Pierre Jaffuer +4

Overfitted codecs compress an image by learning a decoder tailored to the content during the encoding. As such, they trade increased encoding complexity for strong compression perf…

eess.IV2025

HyperCool: Reducing Encoding Cost in Overfitted Codecs with Hypernetworks

Pep Borrell-Tatché, Till Aczel, Théo Ladune +1

Overfitted image codecs like Cool-chic achieve strong compression by tailoring lightweight models to individual images, but their encoding is slow and computationally expensive. To…

cs.MM2025

Efficient Sub-pixel Motion Compensation in Learned Video Codecs

Théo Ladune, Thomas Leguay, Pierrick Philippe +2

Motion compensation is a key component of video codecs. Conventional codecs (HEVC and VVC) have carefully refined this coding step, with an important focus on sub-pixel motion comp…

cs.CV2025

3DOF+Quantization: 3DGS quantization for large scenes with limited Degrees of Freedom

Matthieu Gendrin, Stéphane Pateux, Théo Ladune

3D Gaussian Splatting (3DGS) is a major breakthrough in 3D scene reconstruction. With a number of views of a given object or scene, the algorithm trains a model composed of 3D gaus…