2 papers
cs.HC2025
From Everyday Technologies to Augmented Reality: An Autoethnographic Study of Presence and Engagement
Tram Thi Minh Tran
Digital technologies are reshaping how people experience their surroundings, often pulling focus toward virtual spaces and making it harder to stay present and engaged. Wearable au…
cs.HC2025
Doraemon's Gadget Lab: Unpacking Human Needs and Interaction Design in Speculative Technology
Tram Thi Minh Tran
Speculative technologies in science fiction have long inspired advancements in Human-Computer Interaction (HCI). Doraemon, a Japanese manga featuring a robotic cat from the 22nd ce…