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From the 2 of 13 linked papers with an AI index.

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20242026
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13 papers

cs.CV2026

Nexus: Native Mesh Generation with Diffusion

Hanxiao Wang, Ying-Tian Liu, Yuan-Chen Guo +5

The paper introduces Nexus, a diffusion-based approach that generates high-quality triangle meshes by separately modeling vertex positions with an octree-based diffusion process an…

cs.CV2026

SeamGen: Artist-Aligned UV Seam Generation via Graph Flow Matching

Hao Xu, Yuqing Zhang, Yiqian Wu +5

The paper introduces SeamGen, a generative model that learns artist-preferred UV seam layouts from existing data using flow‑matching and a mesh‑aware Transformer, enabling controll…

cs.CV2026

FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation

Hanxiao Wang, Yuan-Chen Guo, Ying-Tian Liu +6

Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computatio…

cs.CV2025

LaFiTe: A Generative Latent Field for 3D Native Texturing

Chia-Hao Chen, Zi-Xin Zou, Yan-Pei Cao +6

Generating high-fidelity, seamless textures directly on 3D surfaces, what we term 3D-native texturing, remains a fundamental open challenge, with the potential to overcome long-sta…

cs.CV2025

ShapeGen: Towards High-Quality 3D Shape Synthesis

Yangguang Li, Xianglong He, Zi-Xin Zou +4

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. How…

cs.CV2025

GeoSAM2: Unleashing the Power of SAM2 for 3D Part Segmentation

Ken Deng, Yunhan Yang, Jingxiang Sun +4

We introduce GeoSAM2, a prompt-controllable framework for 3D part segmentation that casts the task as multi-view 2D mask prediction. Given a textureless object, we render normal an…