2 papers
eess.SY2025
A Three-Dimensional Pursuit-Evasion Game Based on Fuzzy Actor-Critic Learning Algorithm
Penglin Hu
Most of the existing research on pursuit-evasion game (PEG) is conducted in a two-dimensional (2D) environment. In this paper, we investigate the PEG in a 3D space. We extend the A…
eess.SY2025
A Novel Multi-Objective Reinforcement Learning Algorithm for Pursuit-Evasion Game
Penglin Hu, Chunhui Zhao, Quan Pan
In practical application, the pursuit-evasion game (PEG) often involves multiple complex and conflicting objectives. The single-objective reinforcement learning (RL) usually focuse…