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From the 1 of 6 linked papers with an AI index.

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6 papers

cs.CV2026

Multi-view Hand Reconstruction with a Point-Embedded Transformer

Lixin Yang, Licheng Zhong, Pengxiang Zhu +4

The paper presents POEM, a multi-view hand mesh reconstruction system that embeds static basis points in the multi-view stereo space and uses a transformer to fuse features across…

cs.RO2026

Grasp-Oriented Non-Prehensile Manipulation via Learning a Graspability Field

Licheng Zhong, Gim Hee Lee

Non-prehensile manipulation is often used as a preparatory step for robotic grasping, yet existing approaches typically require a predefined target object pose. In practice, howeve…

cs.CV2026

Full-Body Golf Swing Kinematic Reconstruction From a Smartwatch IMU

Yuanshuo Tan, Kezhe Zhu, Xiujie Sun +11

Quantitative measurement of the golf swing is critical for evaluating technique and enabling individualized feedback. However, existing methods are impractical to use on the golf c…

cs.RO2026

Bi-Adapt: Few-shot Bimanual Adaptation for Novel Categories of 3D Objects via Semantic Correspondence

Jinxian Zhou, Ruihai Wu, Yiwei Liu +5

Bimanual manipulation is imperative yet challenging for robots to execute complex tasks, requiring coordinated collaboration between two arms. However, existing methods for bimanua…

cs.RO2024

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Yun Liu, Bowen Yang, Licheng Zhong +2

Learning generic skills for humanoid robots interacting with 3D scenes by mimicking human data is a key research challenge with significant implications for robotics and real-world…

cs.CV2024

Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians

Licheng Zhong, Hong-Xing Yu, Jiajun Wu +1

Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D…