From the 1 of 6 linked papers with an AI index.
6 papers
Multi-view Hand Reconstruction with a Point-Embedded Transformer
Lixin Yang, Licheng Zhong, Pengxiang Zhu +4
The paper presents POEM, a multi-view hand mesh reconstruction system that embeds static basis points in the multi-view stereo space and uses a transformer to fuse features across…
Grasp-Oriented Non-Prehensile Manipulation via Learning a Graspability Field
Licheng Zhong, Gim Hee Lee
Non-prehensile manipulation is often used as a preparatory step for robotic grasping, yet existing approaches typically require a predefined target object pose. In practice, howeve…
Full-Body Golf Swing Kinematic Reconstruction From a Smartwatch IMU
Yuanshuo Tan, Kezhe Zhu, Xiujie Sun +11
Quantitative measurement of the golf swing is critical for evaluating technique and enabling individualized feedback. However, existing methods are impractical to use on the golf c…
Bi-Adapt: Few-shot Bimanual Adaptation for Novel Categories of 3D Objects via Semantic Correspondence
Jinxian Zhou, Ruihai Wu, Yiwei Liu +5
Bimanual manipulation is imperative yet challenging for robots to execute complex tasks, requiring coordinated collaboration between two arms. However, existing methods for bimanua…
Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking
Yun Liu, Bowen Yang, Licheng Zhong +2
Learning generic skills for humanoid robots interacting with 3D scenes by mimicking human data is a key research challenge with significant implications for robotics and real-world…
Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians
Licheng Zhong, Hong-Xing Yu, Jiajun Wu +1
Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D…