3d gaussian splatting 1gpu optimization 1real-time rendering 1spatial hashing 1surfels 1texture atlas 1
From the 1 of 3 linked papers with an AI index.
3 papers
cs.CV2026
Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splatting
Neel Kelkar, Simon Niedermayr, Kaloian Petkov +2
The paper presents a method that separates low‑frequency geometry and view‑dependent appearance from high‑frequency texture using 2D surfels and a baked spatial hash‑grid texture a…
physics.med-ph2025
Diffusion Tensor MRI and Spherical-Deconvolution-Based Tractography on an Ultra-Low Field Portable MRI System
James Gholam, Phil Schmid, Joshua Ametepe +11
Ultra-low-field (ULF) MRI is emerging as an alternative modality to high-field (HF) MRI due to its lower cost, minimal siting requirements, portability, and enhanced accessibility…
cs.GR2024
Application of 3D Gaussian Splatting for Cinematic Anatomy on Consumer Class Devices
Simon Niedermayr, Christoph Neuhauser, Kaloian Petkov +2
Interactive photorealistic rendering of 3D anatomy is used in medical education to explain the structure of the human body. It is currently restricted to frontal teaching scenarios…