works on

From the 1 of 5 linked papers with an AI index.

activity
20242026
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5 papers

cs.CV2026

Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splatting

Neel Kelkar, Simon Niedermayr, Kaloian Petkov +2

The paper presents a method that separates low‑frequency geometry and view‑dependent appearance from high‑frequency texture using 2D surfels and a baked spatial hash‑grid texture a…

cs.CV2026

Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting

Neel Kelkar, Simon Niedermayr, Klaus Engel +1

We introduce a hybrid Gaussian-hash-grid radiance representation for reconstructing 2D Gaussian scene models from multi-view images. Similar to NeST splatting, our approach reduces…

cs.CV2025

Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images

Simon Niedermayr, Christoph Neuhauser Rüdiger Westermann

We introduce an image upscaling technique tailored for 3D Gaussian Splatting (3DGS) on lightweight GPUs. Compared to 3DGS, it achieves significantly higher rendering speeds and red…

cs.CE2025

SGLDBench: A Benchmark Suite for Stress-Guided Lightweight 3D Designs

Junpeng Wang, Dennis R. Bukenberger, Simon Niedermayr +3

We introduce the Stress-Guided Lightweight Design Benchmark (SGLDBench), a comprehensive benchmark suite for applying and evaluating material layout strategies to generate stiff, l…

cs.LG2024

APEBench: A Benchmark for Autoregressive Neural Emulators of PDEs

Felix Koehler, Simon Niedermayr, Rüdiger Westermann +1

We introduce the Autoregressive PDE Emulator Benchmark (APEBench), a comprehensive benchmark suite to evaluate autoregressive neural emulators for solving partial differential equa…