From the 1 of 5 linked papers with an AI index.
5 papers
Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splatting
Neel Kelkar, Simon Niedermayr, Kaloian Petkov +2
The paper presents a method that separates low‑frequency geometry and view‑dependent appearance from high‑frequency texture using 2D surfels and a baked spatial hash‑grid texture a…
Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting
Neel Kelkar, Simon Niedermayr, Klaus Engel +1
We introduce a hybrid Gaussian-hash-grid radiance representation for reconstructing 2D Gaussian scene models from multi-view images. Similar to NeST splatting, our approach reduces…
Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images
Simon Niedermayr, Christoph Neuhauser Rüdiger Westermann
We introduce an image upscaling technique tailored for 3D Gaussian Splatting (3DGS) on lightweight GPUs. Compared to 3DGS, it achieves significantly higher rendering speeds and red…
SGLDBench: A Benchmark Suite for Stress-Guided Lightweight 3D Designs
Junpeng Wang, Dennis R. Bukenberger, Simon Niedermayr +3
We introduce the Stress-Guided Lightweight Design Benchmark (SGLDBench), a comprehensive benchmark suite for applying and evaluating material layout strategies to generate stiff, l…
APEBench: A Benchmark for Autoregressive Neural Emulators of PDEs
Felix Koehler, Simon Niedermayr, Rüdiger Westermann +1
We introduce the Autoregressive PDE Emulator Benchmark (APEBench), a comprehensive benchmark suite to evaluate autoregressive neural emulators for solving partial differential equa…