3 citations · 5 across the 3 of their papers we have counts for
3 papers
cs.CV2024
LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting
Zhenyu Bao, Guibiao Liao, Kaichen Zhou +3
Despite the photorealistic novel view synthesis (NVS) performance achieved by the original 3D Gaussian splatting (3DGS), its rendering quality significantly degrades with sparse in…
cs.MM2023★ 3 cited
Redistributing the Precision and Content in 3D-LUT-based Inverse Tone-mapping for HDR/WCG Display
Cheng Guo, Leidong Fan, Qian Zhang +3
ITM(inverse tone-mapping) converts SDR (standard dynamic range) footage to HDR/WCG (high dynamic range /wide color gamut) for media production. It happens not only when remastering…
cs.CV2023★ 2 cited
P2I-NET: Mapping Camera Pose to Image via Adversarial Learning for New View Synthesis in Real Indoor Environments
Xujie Kang, Kanglin Liu, Jiang Duan +2
Given a new camera pose in an indoor environment, we study the challenging problem of predicting the view from that pose based on a set of reference RGBD views. Existing exp…