collaborators

10 papers

cs.CV2026

BathyFacto: Refraction-Aware Two-Media Neural Radiance Fields for Bathymetry

Markus Brezovsky, Anatol Günthner, Frederik Schulte +3

Through-water photogrammetry from UAV imagery enables shallow-water bathymetry, but refraction at the air--water interface violates the straight-ray assumption of Structure-from-Mo…

cs.CV2026

GS4City: Hierarchical Semantic Gaussian Splatting via City-Model Priors

Qilin Zhang, Jinyu Zhu, Olaf Wysocki +2

Recent semantic 3D Gaussian Splatting (3DGS) methods primarily rely on 2D foundation models, often yielding ambiguous boundaries and limited support for structured urban semantics.…

cs.CV2026

EntON: Eigenentropy-Optimized Neighborhood Densification in 3D Gaussian Splatting

Miriam Jäger, Boris Jutzi

We present a novel Eigenentropy-optimized neighboorhood densification strategy EntON in 3D Gaussian Splatting (3DGS) for geometrically accurate and high-quality rendered 3D reconst…

cs.CV2025

OPAL: Visibility-aware LiDAR-to-OpenStreetMap Place Recognition via Adaptive Radial Fusion

Shuhao Kang, Martin Y. Liao, Yan Xia +3

LiDAR place recognition is a critical capability for autonomous navigation and cross-modal localization in large-scale outdoor environments. Existing approaches predominantly depen…

cs.CV2025

CM2LoD3: Reconstructing LoD3 Building Models Using Semantic Conflict Maps

Franz Hanke, Antonia Bieringer, Olaf Wysocki +1

Detailed 3D building models are crucial for urban planning, digital twins, and disaster management applications. While Level of Detail 1 (LoD)1 and LoD2 building models are widely…

cs.CV2025

GS4Buildings: Prior-Guided Gaussian Splatting for 3D Building Reconstruction

Qilin Zhang, Olaf Wysocki, Boris Jutzi

Recent advances in Gaussian Splatting (GS) have demonstrated its effectiveness in photo-realistic rendering and 3D reconstruction. Among these, 2D Gaussian Splatting (2DGS) is part…