3 papers
cs.CV2025
FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video
Jiawei Zhang, Zijian Wu, Zhiyang Liang +5
Reconstructing high-fidelity, animatable 3D head avatars from effortlessly captured monocular videos is a pivotal yet formidable challenge. Although significant progress has been m…
cs.CV2024
MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation
Shenhao Zhu, Lingteng Qiu, Xiaodong Gu +11
Existing 2D methods utilize UNet-based diffusion models to generate multi-view physically-based rendering (PBR) maps but struggle with multi-view inconsistency, while some 3D metho…
cs.CV2024
Towards Native Generative Model for 3D Head Avatar
Yiyu Zhuang, Yuxiao He, Jiawei Zhang +6
Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2…