3 papers
cs.CV2025
SkillMimic: Learning Basketball Interaction Skills from Demonstrations
Yinhuai Wang, Qihan Zhao, Runyi Yu +10
Traditional reinforcement learning methods for human-object interaction (HOI) rely on labor-intensive, manually designed skill rewards that do not generalize well across different…
cs.CV2025
SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation
Wanqi Yin, Zhongang Cai, Ruisi Wang +12
Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art me…
cs.CV2025
Motion-X++: A Large-Scale Multimodal 3D Whole-body Human Motion Dataset
Yuhong Zhang, Jing Lin, Ailing Zeng +7
In this paper, we introduce Motion-X++, a large-scale multimodal 3D expressive whole-body human motion dataset. Existing motion datasets predominantly capture body-only poses, lack…