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cs.CV2025
StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting
Shakiba Kheradmand, Delio Vicini, George Kopanas +4
3D Gaussian splatting (3DGS) is a popular radiance field method, with many application-specific extensions. Most variants rely on the same core algorithm: depth-sorting of Gaussian…
cs.CV2024
RoMo: Robust Motion Segmentation Improves Structure from Motion
Lily Goli, Sara Sabour, Mark Matthews +6
There has been extensive progress in the reconstruction and generation of 4D scenes from monocular casually-captured video. While these tasks rely heavily on known camera poses, th…
cs.CV2024
SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting
Sara Sabour, Lily Goli, George Kopanas +6
3D Gaussian Splatting (3DGS) is a promising technique for 3D reconstruction, offering efficient training and rendering speeds, making it suitable for real-time applications.However…