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Moritz Heep

3 papers hereh-index 212 citations4 works total

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  • first author3

Across the 3 of 3 papers where every author was matched, so the position is known.

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  • cs.CV3

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3 papers · 1 filter

cs.CV2025

Feature-Preserving Mesh Decimation for Normal Integration

Moritz Heep, Sven Behnke, Eduard Zell

Normal integration reconstructs 3D surfaces from normal maps obtained e.g. by photometric stereo. These normal maps capture surface details down to the pixel level but require larg…

cs.CV2024

Image Segmentation from Shadow-Hints using Minimum Spanning Trees

Moritz Heep, Eduard Zell

Image segmentation in RGB space is a notoriously difficult task where state-of-the-art methods are trained on thousands or even millions of annotated images. While the performance…

cs.CV2024

An Adaptive Screen-Space Meshing Approach for Normal Integration

Moritz Heep, Eduard Zell

Reconstructing surfaces from normals is a key component of photometric stereo. This work introduces an adaptive surface triangulation in the image domain and afterwards performs th…

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