activity
20022024
most citedA Survey of Multi-Agent Deep Reinforcement Learning with Communication

34 citations · 63 across the 17 of their papers we have counts for

collaborators

17 papers

cs.SE2024

Cooperative Multi-agent Approach for Automated Computer Game Testing

Samira Shirzadeh-hajimahmood, I. S. W. B. Prasteya, Mehdi Dastani +1

Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequen…

cs.LG2024

Sample Efficient Reinforcement Learning by Automatically Learning to Compose Subtasks

Shuai Han, Mehdi Dastani, Shihan Wang

Improving sample efficiency is central to Reinforcement Learning (RL), especially in environments where the rewards are sparse. Some recent approaches have proposed to specify rewa…

cs.MA2023★ 1 cited

What Do You Care About: Inferring Values from Emotions

Jieting Luo, Mehdi Dastani, Thomas Studer +1

Observers can glean information from others' emotional expressions through the act of drawing inferences from another individual's emotional expressions. It is important for social…

cs.MA2023★ 2 cited

Providing personalized Explanations: a Conversational Approach

Jieting Luo, Thomas Studer, Mehdi Dastani

The increasing applications of AI systems require personalized explanations for their behaviors to various stakeholders since the stakeholders may have various knowledge and backgr…

cs.HC2023

Rescue Conversations from Dead-ends: Efficient Exploration for Task-oriented Dialogue Policy Optimization

Yangyang Zhao, Zhenyu Wang, Mehdi Dastani +1

Training a dialogue policy using deep reinforcement learning requires a lot of exploration of the environment. The amount of wasted invalid exploration makes their learning ineffic…

cs.SE2022

An Online Agent-Based Search Approach in Automated Computer Game Testing with Model Construction

Samira Shirzadehhajimahmood, I. S. W. B. Prasetya, Frank Dignum +1

The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction spac…