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Bruno Manganelli

3 papers hereh-index 582 citations10 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author3

Across the 3 of 3 papers where every author was matched, so the position is known.

fields
  • cs.CV3

identity via Semantic Scholar / OpenAlex

collaborators

3 papers

cs.CV2025

GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstruction

Anil Armagan, Albert Saà -Garriga, Bruno Manganelli +2

Gaussian Splatting (GS) is a popular approach for 3D reconstruction, mostly due to its ability to converge reasonably fast, faithfully represent the scene and render (novel) views…

cs.CV2025

Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splatting

Anil Armagan, Albert Saà -Garriga, Bruno Manganelli +2

Gaussian splatting (GS) for 3D reconstruction has become quite popular due to their fast training, inference speeds and high quality reconstruction. However, GS-based reconstructio…

cs.CV2024

Finding Waldo: Towards Efficient Exploration of NeRF Scene Spaces

Evangelos Skartados, Mehmet Kerim Yucel, Bruno Manganelli +2

Neural Radiance Fields (NeRF) have quickly become the primary approach for 3D reconstruction and novel view synthesis in recent years due to their remarkable performance. Despite t…

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