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From the 1 of 6 linked papers with an AI index.

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6 papers

cs.CV2026

MVFusion-GS: Motion-Variance Guided Temporal Attention for High-Quality Dynamic Gaussian Splatting

Jianwei Hu, Tingxuan Huang, Hengyu Zhou +4

The paper introduces MVFusion-GS, which adds motion‑variance guided refinement and a transformer‑based temporal attention module to deformation networks for dynamic 3D Gaussian spl…

cs.GR2026

DJM: Compact Base Meshes for Displacement Mapping using Triangle Jacobians

Congyi Zhang, Nicholas Vining, Yanhong Lin +5

Representing complex geometry as a displacement function defined over a coarse base mesh enables compact storage and accelerated rendering. The core challenge in converting detaile…

cs.GR2026

VoroUDF: Meshing Unsigned Distance Fields with Voronoi Optimization

Ningna Wang, Zilong Wang, Xiana Carrera +2

We present VoroUDF, an algorithm for reconstructing high-quality triangle meshes from Unsigned Distance Fields (UDFs). Our algorithm supports non-manifold geometry, sharp features,…

cs.GR2025

MATStruct: High-Quality Medial Mesh Computation via Structure-aware Variational Optimization

Ningna Wang, Rui Xu, Yibo Yin +4

We propose a novel optimization framework for computing the medial axis transform that simultaneously preserves the medial structure and ensures high medial mesh quality. The media…

cs.RO2025

Aerial Path Online Planning for Urban Scene Updation

Mingfeng Tang, Ningna Wang, Ziyuan Xie +4

We present the first scene-update aerial path planning algorithm specifically designed for detecting and updating change areas in urban environments. While existing methods for lar…

cs.CV2025

TexHOI: Reconstructing Textures of 3D Unknown Objects in Monocular Hand-Object Interaction Scenes

Alakh Aggarwal, Ningna Wang, Xiaohu Guo

Reconstructing 3D models of dynamic, real-world objects with high-fidelity textures from monocular frame sequences has been a challenging problem in recent years. This difficulty s…