11 papers
RoGS: Adaptive Meshgrid Gaussian for Large-Scale Road Surface Mapping
Tianchen Deng, Zhiheng Feng, Wenhua Wu +4
The paper presents ROADGS-T, a framework that uses adaptive meshgrid Gaussian surfels to efficiently reconstruct large‑scale road surfaces for autonomous driving, improving detail…
UniPR-3D: Towards Universal Visual Place Recognition with Visual Geometry Grounded Transformer
Tianchen Deng, Xun Chen, Ziming Li +5
Visual Place Recognition (VPR) has been traditionally formulated as a single-image retrieval task. Using multiple views offers clear advantages, yet this setting remains relatively…
Mamba-VGGT: Persistent Long-Sequence Video Geometry Grounded Transformer via External Sliding Window Mamba Memory
Tianchen Deng, Zhenxiang Xiong, Nailin Wang +4
Visual Geometry Grounded Transformers (VGGT) have set new benchmarks in high-fidelity 3D scene reconstruction. However, as the sequence length increases, these models suffer from c…
VGGT-Occ: Geometry-Grounded and Density-Aware Gated Fusion for 3D Occupancy Prediction
Xun Chen, Tianchen Deng, Rui Wang +5
3D semantic occupancy prediction requires accurate 2D-to-3D feature lifting, yet current methods restrict camera geometry to initial projections. Subsequent operations like offset…
Keep It CALM: Toward Calibration-Free Kilometer-Level SLAM with Visual Geometry Foundation Models via an Assistant Eye
Tianjun Zhang, Fengyi Zhang, Tianchen Deng +2
Visual Geometry Foundation Models (VGFMs) demonstrate remarkable zero-shot capabilities in local reconstruction. However, deploying them for kilometer-level Simultaneous Localizati…
Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction
Yangyi Xiao, Siting Zhu, Baoquan Yang +3
Multi-traversal scene reconstruction is important for high-fidelity autonomous driving simulation and digital twin construction. This task involves integrating multiple sequences c…