2 papers
cs.GR2025
Bolt: Clothing Virtual Characters at Scale
Jonathan Leaf, David Sebastian Minor, Gilles Daviet +3
Clothing virtual characters is a time-consuming and often manual process. Outfits can be composed of multiple garments, and each garment must be fitted to the unique shape of a cha…
cs.CV2024
SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing
Xueting Li, Ye Yuan, Shalini De Mello +5
We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either mo…