2 papers
cs.CV2025
CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction
Chenhao Zhang, Yuanping Cao, Lei Zhang
3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in…
cs.CV2024
Voxel-Mesh Hybrid Representation for Real-Time View Synthesis
Chenhao Zhang, Yongyang Zhou, Lei Zhang
The neural radiance fields (NeRF) have emerged as a prominent methodology for synthesizing realistic images of novel views. While neural radiance representations based on voxels or…