8 citations · 13 across the 7 of their papers we have counts for
7 papers
RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting
Qi Wang, Ruijie Lu, Xudong Xu +5
The advancement of diffusion models has pushed the boundary of text-to-3D object generation. While it is straightforward to composite objects into a scene with reasonable geometry,…
TELA: Text to Layer-wise 3D Clothed Human Generation
Junting Dong, Qi Fang, Zehuan Huang +4
This paper addresses the task of 3D clothed human generation from textural descriptions. Previous works usually encode the human body and clothes as a holistic model and generate t…
GetMesh: A Controllable Model for High-quality Mesh Generation and Manipulation
Zhaoyang Lyu, Ben Fei, Jinyi Wang +4
Mesh is a fundamental representation of 3D assets in various industrial applications, and is widely supported by professional softwares. However, due to its irregular structure, me…
Sounding Bodies: Modeling 3D Spatial Sound of Humans Using Body Pose and Audio
Xudong Xu, Dejan Markovic, Jacob Sandakly +3
While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, ha…
MATLABER: Material-Aware Text-to-3D via LAtent BRDF auto-EncodeR
Xudong Xu, Zhaoyang Lyu, Xingang Pan +1
Based on powerful text-to-image diffusion models, text-to-3D generation has made significant progress in generating compelling geometry and appearance. However, existing methods st…
HyperStyle3D: Text-Guided 3D Portrait Stylization via Hypernetworks
Zhuo Chen, Xudong Xu, Yichao Yan +5
Portrait stylization is a long-standing task enabling extensive applications. Although 2D-based methods have made great progress in recent years, real-world applications such as me…