2 papers
cs.CV2025
GauS-SLAM: Dense RGB-D SLAM with Gaussian Surfels
Yongxin Su, Lin Chen, Kaiting Zhang +3
We propose GauS-SLAM, a dense RGB-D SLAM system that leverages 2D Gaussian surfels to achieve robust tracking and high-fidelity mapping. Our investigations reveal that Gaussian-bas…
cs.CV2025
MVGSR: Multi-View Consistency Gaussian Splatting for Robust Surface Reconstruction
Chenfeng Hou, Qi Xun Yeo, Mengqi Guo +3
3D Gaussian Splatting (3DGS) has gained significant attention for its high-quality rendering capabilities, ultra-fast training, and inference speeds. However, when we apply 3DGS to…