3 papers
cs.GR2025
MeshGen: Generating PBR Textured Mesh with Render-Enhanced Auto-Encoder and Generative Data Augmentation
Zilong Chen, Yikai Wang, Wenqiang Sun +3
In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Ad…
cs.CV2024
Text-to-3D using Gaussian Splatting
Zilong Chen, Feng Wang, Yikai Wang +1
Automatic text-to-3D generation that combines Score Distillation Sampling (SDS) with the optimization of volume rendering has achieved remarkable progress in synthesizing realistic…
cs.CV2024
V3D: Video Diffusion Models are Effective 3D Generators
Zilong Chen, Yikai Wang, Feng Wang +2
Automatic 3D generation has recently attracted widespread attention. Recent methods have greatly accelerated the generation speed, but usually produce less-detailed objects due to…