3 papers
cs.CV2025
PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulation
Zhuoman Liu, Weicai Ye, Yan Luximon +2
Realistic simulation of dynamic scenes requires accurately capturing diverse material properties and modeling complex object interactions grounded in physical principles. However,…
cs.RO2025
GoalGrasp: Grasping Goals in Partially Occluded Scenarios without Grasp Training
Shun Gui, Kai Gui, Yan Luximon
Grasping user-specified objects is crucial for robotic assistants; however, most current 6-DoF grasp detection methods are object-agnostic, making it challenging to grasp specific…
cs.CV2025
PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texture
Xiaokang Wei, Bowen Zhang, Xianghui Yang +4
Generating high-quality physically based rendering (PBR) materials is important to achieve realistic rendering in the downstream tasks, yet it remains challenging due to the intert…