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From the 1 of 9 linked papers with an AI index.

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9 papers

cs.LG2026

PAC Learning in Turn-Based Stochastic Games with Reachability Objectives: A Decentralized Private Approach via Expected Conditional Distance

Ali Asadi, Krishnendu Chatterjee, Pavol Kebis

The paper studies PAC learning for reachability objectives in turn‑based stochastic games, proposing a decentralized approach where each player learns privately without sharing alg…

cs.GT2026

Generalized Bidding Games: Where Bidding and Stochastic Games Meet

Ali Asadi, Thomas A. Henzinger, Ehsan Kafshdar Goharshady +2

Two-player games on graphs are a classical framework for analyzing strategic decision making. In turn-based games, two players move a token along the edges of the graph, and the ri…

cs.AI2026

Strongly Polynomial Time Complexity of Policy Iteration for Robust MDPs

Ali Asadi, Krishnendu Chatterjee, Ehsan Goharshady +3

Markov decision processes (MDPs) are a fundamental model in sequential decision making. Robust MDPs (RMDPs) extend this framework by allowing uncertainty in transition probabilitie…

cs.CC2026

On the Complexity of Discounted Robust MDPs with Uncertainty Sets

Ali Asadi, Krishnendu Chatterjee, Alipasha Montaseri +1

A basic model in sequential decision making is the Markov decision process (MDP), which is extended to Robust MDPs (RMDPs) by allowing uncertainty in transition probabilities and o…

cs.GT2026

ε-Stationary Nash Equilibria in Multi-player Stochastic Graph Games

Ali Asadi, Léonard Brice, Krishnendu Chatterjee +1

A strategy profile in a multi-player game is a Nash equilibrium if no player can unilaterally deviate to achieve a strictly better payoff. A profile is an -Nash equilibrium if…

cs.CC2025

Revealing POMDPs: Qualitative and Quantitative Analysis for Parity Objectives

Ali Asadi, Krishnendu Chatterjee, David Lurie +1

Partially observable Markov decision processes (POMDPs) are a central model for uncertainty in sequential decision making. The most basic objective is the reachability objective, w…