From the 1 of 8 linked papers with an AI index.
8 papers
Scaling Behavior Foundation Model for Humanoid Robots
Weishuai Zeng, Kangning Yin, Xiaojie Niu +15
The paper proposes a scalable behavior foundation model for humanoid robots that uses a motion‑tracking learning paradigm, coordinated on‑policy rollouts and diverse reference moti…
ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Control
Xiao Chen, Weishuai Zeng, Xiaojie Niu +12
While current Behavior Foundation Models (BFMs) provide robust control priors for humanoids, they only execute pre-defined reference motions. As a result, they are vulnerable to en…
Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors
Jiahe Chen, ZiRui Wang, Feiyu Jia +7
Whole-body Humanoid-Object Interaction (HOI) is bottlenecked by the scarcity of high-fidelity 3D data. While video generative priors offer a promising alternative, existing methods…
Learning to Control Physically-simulated 3D Characters via Generating and Mimicking 2D Motions
Jianan Li, Xiao Chen, Tao Huang +1
Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remai…
Towards Adaptable Humanoid Control via Adaptive Motion Tracking
Tao Huang, Huayi Wang, Junli Ren +8
Humanoid robots are envisioned to adapt demonstrated motions to diverse real-world conditions while accurately preserving motion patterns. Existing motion prior approaches enable w…
PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System
Huayi Wang, Wentao Zhang, Runyi Yu +10
Deploying humanoid robots to interact with real-world environments--such as carrying objects or sitting on chairs--requires generalizable, lifelike motions and robust scene percept…