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From the 1 of 5 linked papers with an AI index.

collaborators

5 papers

cs.GT2026

DNQ: Deep Nash Q-Network for Partially Observable n-Player Games

Qintong Xie, Edward Koh, Xavier Cadet +1

The paper introduces DNQ, a deep reinforcement learning framework that trains bidding agents for partially observable n‑player games by alternating between trajectory collection, c…

cs.RO2026

FORMULA: FORmation MPC with neUral barrier Learning for safety Assurance

Qintong Xie, Weishu Zhan, Peter Chin

Multi-robot systems (MRS) are essential for large-scale applications such as disaster response, material transport, and warehouse logistics, yet ensuring robust, safety-aware forma…

cs.LG2026

Optimistic Policy Regularization

Mai Pham, Vikrant Vaze, Peter Chin

Deep reinforcement learning agents frequently suffer from premature convergence, where early entropy collapse causes the policy to discard exploratory behaviors before discovering…

cs.MA2025

AsymPuzl: An Asymmetric Puzzle for multi-agent cooperation

Xavier Cadet, Edward Koh, Peter Chin

Large Language Model (LLM) agents are increasingly studied in multi-turn, multi-agent scenarios, yet most existing setups emphasize open-ended role-play rather than controlled eval…

cs.GT2025

Strategic Cyber Defense via Reinforcement Learning-Guided Combinatorial Auctions

Mai Pham, Vikrant Vaze, Peter Chin

Cyber defense operations increasingly require long-term strategic planning under uncertainty and resource constraints. We propose a new use of combinatorial auctions for allocating…