From the 1 of 5 linked papers with an AI index.
3 papers · 1 filter
Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency
Andreas Meuleman, Linus Franke, Boris Zhestiankin +2
The paper presents a method for instantly reconstructing 3D scenes from unordered image collections using 3D Gaussian splatting, achieving global consistency through fast matching,…
On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images
Andreas Meuleman, Ishaan Shah, Alexandre Lanvin +2
Radiance field methods such as 3D Gaussian Splatting (3DGS) allow easy reconstruction from photos, enabling free-viewpoint navigation. Nonetheless, pose estimation using Structure…
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
Bernhard Kerbl, Andréas Meuleman, Georgios Kopanas +3
Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. Howev…