activity
20222025
most citedFlash-X, a multiphysics simulation software instrument

37 citations · 55 across the 8 of their papers we have counts for

collaborators

8 papers

cs.LG2025

Distributed Cross-Channel Hierarchical Aggregation for Foundation Models

Aristeidis Tsaris, Isaac Lyngaas, John Lagregren +6

Vision-based scientific foundation models hold significant promise for advancing scientific discovery and innovation. This potential stems from their ability to aggregate images fr…

eess.IV20241 cited

Adapting CSI-Guided Imaging Across Diverse Environments: An Experimental Study Leveraging Continuous Learning

Cheng Chen, Shoki Ohta, Takayuki Nishio +1

This study explores the feasibility of adapting CSI-guided imaging across varied environments. Focusing on continuous model learning through continuous updates, we investigate CSI-…

cs.DC2024

CG-Kit: Code Generation Toolkit for Performant and Maintainable Variants of Source Code Applied to Flash-X Hydrodynamics Simulations

Johann Rudi, Youngjun Lee, Aidan H. Chadha +4

CG-Kit is a new code generation toolkit that we propose as a solution for portability and maintainability for scientific computing applications. The development of CG-Kit is rooted…

cs.DC20233 cited

Ultra-Long Sequence Distributed Transformer

Xiao Wang, Isaac Lyngaas, Aristeidis Tsaris +7

Transformer models trained on long sequences often achieve higher accuracy than short sequences. Unfortunately, conventional transformers struggle with long sequence training due t…

cs.DC20231 cited

KAKURENBO: Adaptively Hiding Samples in Deep Neural Network Training

Truong Thao Nguyen, Balazs Gerofi, Edgar Josafat Martinez-Noriega +2

This paper proposes a method for hiding the least-important samples during the training of deep neural networks to increase efficiency, i.e., to reduce the cost of training. Using…

cs.DC2023

Exploiting Scratchpad Memory for Deep Temporal Blocking: A case study for 2D Jacobian 5-point iterative stencil kernel (j2d5pt)

Lingqi Zhang, Mohamed Wahib, Peng Chen +4

General Purpose Graphics Processing Units (GPGPU) are used in most of the top systems in HPC. The total capacity of scratchpad memory has increased by more than 40 times in the las…