1 citations · 1 across the 2 of their papers we have counts for
3 papers
cs.CV2024★ 6 cited
Filtering After Shading With Stochastic Texture Filtering
Matt Pharr, Bartlomiej Wronski, Marco Salvi +1
2D texture maps and 3D voxel arrays are widely used to add rich detail to the surfaces and volumes of rendered scenes, and filtered texture lookups are integral to producing high-q…
cs.GR2023
Stochastic Texture Filtering
Marcos Fajardo, Bartlomiej Wronski, Marco Salvi +1
2D texture maps and 3D voxel arrays are widely used to add rich detail to the surfaces and volumes of rendered scenes, and filtered texture lookups are integral to producing high-q…
cs.CV2021★ 1 cited
Procedural Kernel Networks
Bartlomiej Wronski
In the last decade Convolutional Neural Networks (CNNs) have defined the state of the art for many low level image processing and restoration tasks such as denoising, demosaicking,…