collaborators

8 papers

cs.GR2025

Neural BRDF Importance Sampling by Reparameterization

Liwen Wu, Sai Bi, Zexiang Xu +5

Neural bidirectional reflectance distribution functions (BRDFs) have emerged as popular material representations for enhancing realism in physically-based rendering. Yet their impo…

cs.CV2025

MeshLRM: Large Reconstruction Model for High-Quality Meshes

Xinyue Wei, Kai Zhang, Sai Bi +6

We propose MeshLRM, a novel LRM-based approach that can reconstruct a high-quality mesh from merely four input images in less than one second. Different from previous large reconst…

cs.CV2025

NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Support

Xinyue Wei, Fanbo Xiang, Sai Bi +4

We present a method for generating high-quality watertight manifold meshes from multi-view input images. Existing volumetric rendering methods are robust in optimization but tend t…

cs.CV2024

Neural Gaffer: Relighting Any Object via Diffusion

Haian Jin, Yuan Li, Fujun Luan +6

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only…

cs.CV2024

RelitLRM: Generative Relightable Radiance for Large Reconstruction Models

Tianyuan Zhang, Zhengfei Kuang, Haian Jin +9

We propose RelitLRM, a Large Reconstruction Model (LRM) for generating high-quality Gaussian splatting representations of 3D objects under novel illuminations from sparse (4-8) pos…

cs.CV2024

PBIR-NIE: Glossy Object Capture under Non-Distant Lighting

Guangyan Cai, Fujun Luan, Miloš Hašan +5

Glossy objects present a significant challenge for 3D reconstruction from multi-view input images under natural lighting. In this paper, we introduce PBIR-NIE, an inverse rendering…