activity
20182026
most citedNeural Volumes: Learning Dynamic Renderable Volumes from Images

680 citations · 1.2k across the 34 of their papers we have counts for

collaborators

36 papers

cs.CV2026

Latent Dynamics for Full Body Avatar Animation

Shichong Peng, Chengxiang Yin, Fei Jiang +7

Pose-driven full-body avatars built on neural rendering produce high-quality novel views of a captured subject. Yet loose clothing and other dynamic elements deform in ways pose al…

cs.CV2026

Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining

Junxuan Li, Rawal Khirodkar, Chengan He +37

High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans wit…

cs.GR2025★ 1 cited

Audio Driven Real-Time Facial Animation for Social Telepresence

Jiye Lee, Chenghui Li, Linh Tran +5

We present an audio-driven real-time system for animating photorealistic 3D facial avatars with minimal latency, designed for social interactions in virtual reality for anyone. Cen…

cs.CV2025

Generative Modeling of Shape-Dependent Self-Contact Human Poses

Takehiko Ohkawa, Jihyun Lee, Shunsuke Saito +7

One can hardly model self-contact of human poses without considering underlying body shapes. For example, the pose of rubbing a belly for a person with a low BMI leads to penetrati…

cs.CV2025

HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars

Byungjun Kim, Shunsuke Saito, Giljoo Nam +4

We present a universal prior model for 3D head avatars with explicit hair compositionality. Existing approaches to build generalizable priors for 3D head avatars often adopt a holi…

cs.CV2025

Generative Head-Mounted Camera Captures for Photorealistic Avatars

Shaojie Bai, Seunghyeon Seo, Yida Wang +8

Enabling photorealistic avatar animations in virtual and augmented reality (VR/AR) has been challenging because of the difficulty of obtaining ground truth state of faces. It is ph…

cs.GR2025

REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioning

Jihyun Lee, Weipeng Xu, Alexander Richard +7

We present REWIND (Real-Time Egocentric Whole-Body Motion Diffusion), a one-step diffusion model for real-time, high-fidelity human motion estimation from egocentric image inputs.…

cs.CV2025

FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images

Rong Wang, Fabian Prada, Ziyan Wang +10

We present a novel method for reconstructing personalized 3D human avatars with realistic animation from only a few images. Due to the large variations in body shapes, poses, and c…

cs.CV2025

LUCAS: Layered Universal Codec Avatars

Di Liu, Teng Deng, Giljoo Nam +6

Photorealistic 3D head avatar reconstruction faces critical challenges in modeling dynamic face-hair interactions and achieving cross-identity generalization, particularly during e…

cs.CV2025

Relightable Full-Body Gaussian Codec Avatars

Shaofei Wang, Tomas Simon, Igor Santesteban +15

We propose Relightable Full-Body Gaussian Codec Avatars, a new approach for modeling relightable full-body avatars with fine-grained details including face and hands. The unique ch…

cs.CV2024★ 4 cited

Universal Facial Encoding of Codec Avatars from VR Headsets

Shaojie Bai, Te-Li Wang, Chenghui Li +8

Faithful real-time facial animation is essential for avatar-mediated telepresence in Virtual Reality (VR). To emulate authentic communication, avatar animation needs to be efficien…

cs.CV2024

Rasterized Edge Gradients: Handling Discontinuities Differentiably

Stanislav Pidhorskyi, Tomas Simon, Gabriel Schwartz +3

Computing the gradients of a rendering process is paramount for diverse applications in computer vision and graphics. However, accurate computation of these gradients is challengin…

cs.CV2024

Fast Registration of Photorealistic Avatars for VR Facial Animation

Chaitanya Patel, Shaojie Bai, Te-Li Wang +2

Virtual Reality (VR) bares promise of social interactions that can feel more immersive than other media. Key to this is the ability to accurately animate a personalized photorealis…

cs.CV2023

A Local Appearance Model for Volumetric Capture of Diverse Hairstyle

Ziyan Wang, Giljoo Nam, Aljaz Bozic +4

Hair plays a significant role in personal identity and appearance, making it an essential component of high-quality, photorealistic avatars. Existing approaches either focus on mod…

cs.CV2023

Auto-CARD: Efficient and Robust Codec Avatar Driving for Real-time Mobile Telepresence

Yonggan Fu, Yuecheng Li, Chenghui Li +4

Real-time and robust photorealistic avatars for telepresence in AR/VR have been highly desired for enabling immersive photorealistic telepresence. However, there still exists one k…

cs.CV2023

MEGANE: Morphable Eyeglass and Avatar Network

Junxuan Li, Shunsuke Saito, Tomas Simon +3

Eyeglasses play an important role in the perception of identity. Authentic virtual representations of faces can benefit greatly from their inclusion. However, modeling the geometri…

cs.CV2023★ 1 cited

RelightableHands: Efficient Neural Relighting of Articulated Hand Models

Shun Iwase, Shunsuke Saito, Tomas Simon +7

We present the first neural relighting approach for rendering high-fidelity personalized hands that can be animated in real-time under novel illumination. Our approach adopts a tea…

cs.CV2022★ 1 cited

NeuWigs: A Neural Dynamic Model for Volumetric Hair Capture and Animation

Ziyan Wang, Giljoo Nam, Tuur Stuyck +6

The capture and animation of human hair are two of the major challenges in the creation of realistic avatars for the virtual reality. Both problems are highly challenging, because…

cs.CV2022★ 1 cited

Drivable Volumetric Avatars using Texel-Aligned Features

Edoardo Remelli, Timur Bagautdinov, Shunsuke Saito +8

Photorealistic telepresence requires both high-fidelity body modeling and faithful driving to enable dynamically synthesized appearance that is indistinguishable from reality. In t…

cs.CV2022★ 50 cited

Multiface: A Dataset for Neural Face Rendering

Cheng-hsin Wuu, Ningyuan Zheng, Scott Ardisson +28

Photorealistic avatars of human faces have come a long way in recent years, yet research along this area is limited by a lack of publicly available, high-quality datasets covering…

cs.CV2022

LiP-Flow: Learning Inference-time Priors for Codec Avatars via Normalizing Flows in Latent Space

Emre Aksan, Shugao Ma, Akin Caliskan +5

Neural face avatars that are trained from multi-view data captured in camera domes can produce photo-realistic 3D reconstructions. However, at inference time, they must be driven b…

cs.CV2021★ 71 cited

Driving-Signal Aware Full-Body Avatars

Timur Bagautdinov, Chenglei Wu, Tomas Simon +6

We present a learning-based method for building driving-signal aware full-body avatars. Our model is a conditional variational autoencoder that can be animated with incomplete driv…

cs.CV2021

Pixel Codec Avatars

Shugao Ma, Tomas Simon, Jason Saragih +4

Telecommunication with photorealistic avatars in virtual or augmented reality is a promising path for achieving authentic face-to-face communication in 3D over remote physical dist…

cs.CV2021

Robust Egocentric Photo-realistic Facial Expression Transfer for Virtual Reality

Amin Jourabloo, Baris Gecer, Fernando De la Torre +7

Social presence, the feeling of being there with a real person, will fuel the next generation of communication systems driven by digital humans in virtual reality (VR). The best 3D…