activity
20182022
most citedDriving-Signal Aware Full-Body Avatars

71 citations · 108 across the 7 of their papers we have counts for

collaborators

15 papers

cs.CV2022

LiP-Flow: Learning Inference-time Priors for Codec Avatars via Normalizing Flows in Latent Space

Emre Aksan, Shugao Ma, Akin Caliskan +5

Neural face avatars that are trained from multi-view data captured in camera domes can produce photo-realistic 3D reconstructions. However, at inference time, they must be driven b…

cs.CV202171 cited

Driving-Signal Aware Full-Body Avatars

Timur Bagautdinov, Chenglei Wu, Tomas Simon +6

We present a learning-based method for building driving-signal aware full-body avatars. Our model is a conditional variational autoencoder that can be animated with incomplete driv…

cs.CV2021

Pixel Codec Avatars

Shugao Ma, Tomas Simon, Jason Saragih +4

Telecommunication with photorealistic avatars in virtual or augmented reality is a promising path for achieving authentic face-to-face communication in 3D over remote physical dist…

cs.CV20212 cited

SimPoE: Simulated Character Control for 3D Human Pose Estimation

Ye Yuan, Shih-En Wei, Tomas Simon +2

Accurate estimation of 3D human motion from monocular video requires modeling both kinematics (body motion without physical forces) and dynamics (motion with physical forces). To d…

cs.CV20211 cited

High-fidelity Face Tracking for AR/VR via Deep Lighting Adaptation

Lele Chen, Chen Cao, Fernando De la Torre +3

3D video avatars can empower virtual communications by providing compression, privacy, entertainment, and a sense of presence in AR/VR. Best 3D photo-realistic AR/VR avatars driven…

cs.GR2021

Mixture of Volumetric Primitives for Efficient Neural Rendering

Stephen Lombardi, Tomas Simon, Gabriel Schwartz +3

Real-time rendering and animation of humans is a core function in games, movies, and telepresence applications. Existing methods have a number of drawbacks we aim to address with o…