activity
20192023
most citedCLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoders

93 citations · 93 across the 6 of their papers we have counts for

collaborators

8 papers

cs.NE2023

Evolutionary Machine Learning and Games

Julian Togelius, Ahmed Khalifa, Sam Earle +2

Evolutionary machine learning (EML) has been applied to games in multiple ways, and for multiple different purposes. Importantly, AI research in games is not only about playing gam…

cs.AI2022

Transfer Dynamics in Emergent Evolutionary Curricula

Aaron Dharna, Amy K Hoover, Julian Togelius +1

PINSKY is a system for open-ended learning through neuroevolution in game-based domains. It builds on the Paired Open-Ended Trailblazer (POET) system, which originally explored lea…

cs.CV202193 cited

CLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoders

Kevin Frans, L. B. Soros, Olaf Witkowski

This work presents CLIPDraw, an algorithm that synthesizes novel drawings based on natural language input. CLIPDraw does not require any training; rather a pre-trained CLIP languag…

cs.NE2021

Selecting for Selection: Learning To Balance Adaptive and Diversifying Pressures in Evolutionary Search

Kevin Frans, L. B. Soros, Olaf Witkowski

Inspired by natural evolution, evolutionary search algorithms have proven remarkably capable due to their dual abilities to radiantly explore through diverse populations and to con…

cs.AI2021

Exploring open-ended gameplay features with Micro RollerCoaster Tycoon

Michael Cerny Green, Victoria Yen, Sam Earle +3

This paper introduces MicroRCT, a novel open source simulator inspired by the theme park sandbox game RollerCoaster Tycoon. The goal in MicroRCT is to place rides and shops in an a…

cs.NE2020

Co-generation of game levels and game-playing agents

Aaron Dharna, Julian Togelius, L. B. Soros

Open-endedness, primarily studied in the context of artificial life, is the ability of systems to generate potentially unbounded ontologies of increasing novelty and complexity. En…